Fighter Command

Fighter Command [FC]
Contains several fighter/interceptor air wing/groups and their support. Weak when attacked by enemy Army Commands

Active Abilities:

 * Redeploy (Move Fighter Command to another region with friendly presence OR a region occupied by friendly land/air forces)
 * Nuclear launch (can be equipped with nukes if enabled by technology - Nuclear)

Passive Abilities:

 * Provides Air Superiority against Bomber, Carrier Fleet and enemy Fighter Command attacks as long as defending Fighter Command has remaining combat actions
 * Air Patrol - Reveals any non-submarine naval units in the basing region, if combat ready.
 * Strike Mission – Forces engagement of one Army Command in the region it attacks
 * Cannot Withdraw if defeated and is immediately sent Command Reserve/Destroyed
 * Can be infiltrated by CIA/KGB