Nuclear Technology

Overview
The Nuclear Technology tab can be found in State Affairs.

Nuclear Techs
There are 7 different nuclear techs to research and the last slot shows the Arsenal Production rate.
 * 1) Nuclear Research:  Enables Arsenal production
 * 2) Intercontinental Bomber:  Enables Bomber Commands to deliver nuclear strikes within their strike range
 * 3) Strategic Fighter-Bomber:  Enables Fighters and Carrier Fleets to deliver nuclear strikes within their strike range
 * 4) Ballistic Missile Attachment:  Bomber Commands [BC] gain the ability to launch a Bomber strike and a Ballistic strike so each BC strike launches two nukes instead of the traditional one
 * 5) Intercontinental Ballistic Missile Attachment:  Upgrades range for Missile attachment for Bomber Command
 * 6) 002-NuclearArsenalChange.jpg Ballistic Missile Submarine:  Enables Submarine Fleets to deliver nuclear strikes within their strike range
 * 7) Multiple Independently Targetable Reentry Vehicle:  Enables Missile strikes to split into three partials striking three neighbouring regions with each one launch using up 3 nukes but being able to deliver 3 times as many strikes as a regular missile strike.

Arsenal Production rate
This figure shows how many nukes you are producing per turn. The maximum value on this is 1 nuke per turn.